About me
My name's Alan and I'm from Glasgow in Scotland. I work as a freelance sound engineer in my company A-Star Audio.
I've been a gamer since I was about 4 years old and the ZX Spectrum came into our house via my older brother. Since then I've wasted years of my childhood on a Philips Videopac, Amstrad CPC 6128 and Commodore Amiga before getting my first console, a Nintendo Entertainment System, as well as being a regular reader of Mean Machines & C+VG back in the early 90's. After that it was a brush with classic 386 & 486 PC games then onto a Gameboy, Super Nintendo, Megadrive and finally a Playstation 1.
It was at this time I left school and began playing guitar in bands, so the games stopped and I developed an interest in music, audio production, and pubs! I got back into gaming when I got a PS3 and various PC games which caught my eye, but I am first and foremost a retro gamer. The thing I admired about 8-Bit & 16-Bit game music is that they were little more than bleeps and blips, but the composers (usually Japanese) made them sound so exciting with such little resources using just imagination and super addictive 80's style melodies and everyone who had an 8 or 16-Bit system remembers those songs and sounds with great fondness.
I discontinued Prototron in 2016 after five albums as I had run out of steam and ideas, but in 2020 I resurrected the project to encompass not just music, but my newly found interest in game development and writing as well.
Cheers,
Alan
I've been a gamer since I was about 4 years old and the ZX Spectrum came into our house via my older brother. Since then I've wasted years of my childhood on a Philips Videopac, Amstrad CPC 6128 and Commodore Amiga before getting my first console, a Nintendo Entertainment System, as well as being a regular reader of Mean Machines & C+VG back in the early 90's. After that it was a brush with classic 386 & 486 PC games then onto a Gameboy, Super Nintendo, Megadrive and finally a Playstation 1.
It was at this time I left school and began playing guitar in bands, so the games stopped and I developed an interest in music, audio production, and pubs! I got back into gaming when I got a PS3 and various PC games which caught my eye, but I am first and foremost a retro gamer. The thing I admired about 8-Bit & 16-Bit game music is that they were little more than bleeps and blips, but the composers (usually Japanese) made them sound so exciting with such little resources using just imagination and super addictive 80's style melodies and everyone who had an 8 or 16-Bit system remembers those songs and sounds with great fondness.
I discontinued Prototron in 2016 after five albums as I had run out of steam and ideas, but in 2020 I resurrected the project to encompass not just music, but my newly found interest in game development and writing as well.
Cheers,
Alan